Distances in the map reflect travel times: points that are close but take a long time to travel between (by car) get pushed away from each other, and vice versa.
A slick coach with meaningful advice for anyone doing anything professsional.
Math is very cool sometimes.
We need to start getting real serious about the next 4 years.
Nerds explaining how they nerded out to make incrementally better subway tracker.
Just watched this recently. Crazy that the real-time look in game is getting more realistic. This will change the way we build 3D environment/lighting/VFX for sure.
A Swedish developer creating an internet that is more personal and connected. He’s even built his own search engine!